WHY HYPER-REALITY ?

To keep players entertained and create repeat visitation along the years requires experiences that people will never be able to reproduce at home.

Our dedication to providing the best entertainment activity possible has brought us to the center stage of an ever-expanding world of possibilities, and our visionary attractions have never been more on point with the current market’s needs.

TURNKEY

Full service

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Easy-to-use software

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TURNKEY ATTRACTION

NEXT-GEN VR

Freeroaming

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4D effects

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HYPER-REALITY / NEXT-GEN VR

CUSTOMER EXPERIENCE

User data gathering & Analytics

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E-sports & Marketing features

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END-TO-END CUSTOMER EXP.

JMloisirs

JM Loisirs – Hyper virtual reality center inside a mall

Liège, Belgium

VRparks

VR PARKS – Enhancing a lasertag arena with virtual reality

Unna , Germany

bowlnfun

Maximum Aalborg – High throughput VR in the largest European FEC

Aalborg, Denmark

Halluneed

Hall U Need – Hyper-Reality anchor attraction in a FEC

Lille, France

activereality

Active Reality – Mixing VR Esports inside sportive centers

Bathwick, United Kingdom

jumpone1

Jump One – Creating a complete VR Hub inside a trampoline park

Zoetermeer, Netherlands

Come see us here :
Or meet us in our showrooms in the United States and in Belgium !
Their experience with VEX

OUR EXPERIENCE AT YOUR SERVICE

How should you implement virtual reality in your center?
How to launch and market a VR activity?
Is hyper VR the future of entertainment?

In this ebook, we share tips, tricks, and insight only 4 years in the hyper-reality business can teach you.

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